Later, Brad and Frank find that Barnaby has been captured by Carlito. Barnaby, who refuses to leave the area he is barricaded in until it is safe for him to leave. Frank convinces Brad to let him cover the story when he shows him a picture of the man he is looking for, Dr. When Frank finds Brad, he is ambushed by Carlito Keyes, who manages to escape after the fight. Brad leaves for supplies, and Frank follows him for a scoop, armed with a handgun given to him to Jessie. Once there, he meets Jessica McCarney, Brad Garrison, and Otis Washington. Many of the survivors die, but Frank manages to escape upstairs into the security room. The mall is eventually breached when Lindsay Harris opens the doors to get to her dog, Madonna. While in the Entrance Plaza, he briefly sees a Hispanic woman, who leaves when they make eye contact. One of them tells him the mall is infested with zombies. Once inside the mall, he goes into the Entrance Plaza and finds many survivors. His appearance can also be changed by visiting various stores around the Willamette Shopping Mall, ranging from suits, dresses, hats, sunglasses, masks and more.įrank, after coming by a helicopter, becomes stranded at the Willamette Shopping Mall. By spending time in Willamette, he manages to get the story of a lifetime after covering the first known zombie outbreak in US history.įrank usually wears a black jacket with a white button-up shirt, green pants and brown shoes. He sees the town of Willamette, Colorado as his "next big scoop" when he is first introduced in Dead Rising. Not the typical journalist, Frank is quite capable of handling himself in combat and is very keen to help other survivors to safety. While he's not the most polished and professional person in his field, he is strong, genuinely kind and decent, and always operates on instinct. A loose cannon who doesn't like working for, or with, others, Frank's research style, articles and photos are all unregulated and sold to the highest bidder. His personality is such that he would rather visit dangerous places to satisfy his desire for adventure than out of any sense of journalist curiosity. If you by chance found some bugs or have suggestions feel free to email me, and I will (probably) upload a fixed version later.Frank has an unusually deep sense of determination to find the next big story, taking big risks in order to achieve his goals. I recommend playing from one of the mountainous starting locations. Also, due to the size and complexity of the map, some pathing issues may arise. While craters can be better defended and have more space for buildings, it is harder to expand your economy. All ore nodes ahve the stock values so holding onto these can make or break a match. Symmetric 2v2 multiplayer or skirmish map.Įvery player has access to 3 oil derricks that are easily capturable. HAVE FUN! -Ádám form Hungary File Size: 614.8 KB File Type. There are two EASTER EGGS to find on the map. All ore nodes have the stock values so holding onto the derricks can make or break a match. shipyards are locked as there are no water bodies in the map.Įvery player has access to 3 oil derricks that are easily capturable. A central hill with small towns and an academy at the center. Two mountains on the top left and bottom right. Two craters on the top right and bottom left: these are mining sites that used to be mountains. Symmetric 2v2 or 4 player FFA multiplayer or skirmish map for C&C Red Alert 3. Or more accurately, they can take damage but don't ever collapse. With its lack of land this map likely favours Empire quite a bit, with allied air-rushers probably enjoying the close proximity of the opposing bases as well. Each player's part of the island is pretty easily defendable, but as all extra ore nodes are on water you will eventually be forced to embark lest you let your opponent run away with an economic advantage. The focus of this map was put less on ground based warfare and more on air and naval. Expecting a dull day of work like usual, the scientists on site now find themselves right in the middle of a full-scale assault featuring not one, but two of their mortal enemies. Set near a far north Allied research facility, two commanders have simultaniously landed ashore looking to disrupt the Allies' plans and take any newly discovered technology for themselves.
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